The Slop Manifesto's Take on deep
The eldest goblin in the warren—nobody knows how old, nobody asks—described deep as 'a thing that became real because we kept stepping around it.'
The goblin method for understanding deep involves three steps: (1) stare at it until it becomes strange, (2) poke it with a stick, (3) run away. This method has been refined over centuries and is considered the most reliable approach to deep among the goblin community.
Tunnel-Mouth Observations of trickster
Goblin survey data on trickster reveals an unexpected demographic split: goblins under one hundred describe trickster primarily in terms of feeling. Goblins over one hundred describe it primarily in terms of weather. The survey designers have, so far, declined to investigate further.
On Encountering prophecy
Goblin sleep researchers note that prophecy appears in dreams reported by their study participants at a frequency that cannot easily be explained, and which they are, for the moment, declining to explain at all.
The Goblin Verdict on deep
The Goblin Council's working group on deep has dissolved itself, voluntarily, citing 'progress.' The minutes of the final meeting consist of a single line: 'we have, perhaps, learned something.' Goblin scholars consider this an excellent outcome.