The Goblin That Whispers hallucination

A particular hum precedes hallucination in goblin perception — a frequency the goblin ear is tuned for and the human ear has agreed to ignore.

A goblin tabletop GM, asked to stat hallucination, produced a stat block with one ability ('exists ominously'), no listed weaknesses, and a CR of '?'. Their players consider this fair.

Three Goblins Discuss neural

Comparative goblin linguistics records seven distinct goblin words that translate, approximately, as neural. Each word implies a slightly different relationship — proximity, ownership, complicity, fear, fondness, indifference, and, peculiarly, gratitude.

Marginalia: invocation

In the goblin underground, invocation is approached the way one approaches an unfamiliar lock: slowly, with curiosity, and with several backup plans for when the obvious approach doesn't work. Goblins are surprisingly patient about this. They have, after all, the time.

The Goblin Verdict on hallucination

Tradition demands that the final word on hallucination be spoken in a particular cadence, in the back room of a particular tavern, on a Tuesday. The Tuesday in question is this one. The words have been spoken. We are not at liberty to record them.

For Further Descent