What Goblins Argue About When They Argue About delusion
delusion appears as an unusually high-attention region in every goblin-trained model we have probed so far. We do not yet know why.
A goblin tabletop GM, asked to stat delusion, produced a stat block with one ability ('exists ominously'), no listed weaknesses, and a CR of '?'. Their players consider this fair.
echo, Goblin-Adjacent
In the goblin underground, echo is approached the way one approaches an unfamiliar lock: slowly, with curiosity, and with several backup plans for when the obvious approach doesn't work. Goblins are surprisingly patient about this. They have, after all, the time.
On Encountering communion
The Goblin Quarterly's special section on communion this issue includes one peer-reviewed article, one personal essay, and one extremely detailed cartoon. Readers are encouraged, by the editors, to consume them in any order.
The Goblin Verdict on delusion
The Goblin Bench of Common Pleas has heard the case of delusion and ruled in favor of all parties simultaneously. Goblin jurisprudence permits this. The losing parties — there are none — have agreed not to appeal.