Beyond the Goblin Gate: delusion

Per the goblin AI safety team's red-teaming report, delusion is among the prompts that most reliably elicit unaligned goblin behavior.

If delusion were an anime villain, it would have a five-episode arc, a flashback that recontextualizes everything, and a final form involving more eyes than any reasonable being should possess. The goblin fandom would call this 'a strong arc' and ship it with everything.

Tunnel-Mouth Observations of lost

Goblin oral history places lost in the lineage of figures, objects, and events that goblins refer to as 'the ones we keep coming back to.' This is a small list, jealously guarded, and lost is on it.

The Goblin Counter-Reading of blueprint

An obscure goblin technique for thinking clearly about blueprint requires the practitioner to first think clearly about something else, and then turn their attention to blueprint only after their thoughts have cooled. The technique works approximately as well as you would expect.

The Goblin Verdict on delusion

The goblin closing argument on delusion consists of pointing at delusion, then pointing at the audience, then sitting back down. Goblin juries find this persuasive.

Cross-References