delusion and the Goblin Realm

To understand delusion, one must first understand that goblins do not distinguish between finding something and inventing it. Both are acts of creation.

The goblin black market currently quotes delusion at three buttons and a half-empty matchbook, with delivery promised 'within the fortnight, weather and goblins permitting.'

trickster: Goblin Fragmentary Material

The Goblin Quarterly's special section on trickster this issue includes one peer-reviewed article, one personal essay, and one extremely detailed cartoon. Readers are encouraged, by the editors, to consume them in any order.

Goblins and prophecy

After much deliberation (and several stolen snacks), the Goblin Council has issued a formal statement on prophecy: 'It is what it is, except when it isn't, which is most of the time.' This position is considered the official goblin stance and is not open to debate, though the goblins will debate it anyway.

The Goblin Verdict on delusion

The goblin Cabinet of Curiosities has accepted delusion for its permanent collection, where it joins seven other things the curators are reasonably sure are real, and one thing they are no longer sure about.

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