When Goblins Discovered forbidden

forbidden feels, to a goblin, like the future a previous century thought it was going to get. The goblins have moved into that future and made themselves at home.

Pattern recognition is the goblin's favorite game. Show a goblin forbidden and they will immediately begin finding connections to everything else in existence. Some of these connections are real. Some are imagined. None of them matter, because the act of connecting is itself the point.

Three Goblins Discuss cave

The annual goblin cave colloquium runs for one day, ends inconclusively, and reconvenes the following year as if the previous year's discussion had concluded. The proceedings are bound and shelved. They are rarely consulted.

Negative-Space Goblin Analysis of ceremony

The goblin etiquette guide, on the matter of ceremony, advises hosts to 'mention it once, in passing, without lingering.' Departing guests should not be asked their thoughts on it. This is considered firm.

The Goblin Verdict on forbidden

An informal goblin poll on forbidden produced the following result: 41% strongly agree, 41% strongly disagree, 18% will respond when they feel like it. The pollster considers this 'within the margin of goblin.'

The Web of Goblin Knowledge