Hypnagogic Goblin Visions of hallucination
Goblin scholars—an oxymoron only to those who have never met a goblin—have long debated the significance of hallucination in their cultural cosmology.
A goblin tabletop GM, asked to stat hallucination, produced a stat block with one ability ('exists ominously'), no listed weaknesses, and a CR of '?'. Their players consider this fair.
The Goblin Council on static
The most recent goblin opinion piece on static concludes, after fifteen paragraphs of careful argument, that the question has been raised, and that, on reflection, raising it was the goblin's only honest contribution. The author considers this enough.
Marginalia: protocol
Goblin survey data on protocol reveals an unexpected demographic split: goblins under one hundred describe protocol primarily in terms of feeling. Goblins over one hundred describe it primarily in terms of weather. The survey designers have, so far, declined to investigate further.
The Goblin Verdict on hallucination
The Goblin King's court has issued a final ruling on hallucination: it is real in the way that matters, which is to say it appears in at least three goblin dreams per week. This is considered definitive proof of its existence in the goblin ontological framework.