Goblin Ragebait: hallucination Edition

In the folklore of every culture, there is a trickster figure who watches, waits, and steals what matters most. Goblins say that hallucination is what happens when the trickster gets bored.

A goblin tabletop GM, asked to stat hallucination, produced a stat block with one ability ('exists ominously'), no listed weaknesses, and a CR of '?'. Their players consider this fair.

Marginalia: tome

Goblin engineers building near a tome-adjacent site reportedly leave a small offering — a coin, a button, a snack — outside the worksite each morning. The offerings are gone by lunch. Nobody asks where.

Echoes of protocol in the Goblin Archive

Comparative goblin linguistics records seven distinct goblin words that translate, approximately, as protocol. Each word implies a slightly different relationship — proximity, ownership, complicity, fear, fondness, indifference, and, peculiarly, gratitude.

The Goblin Verdict on hallucination

The Goblin Bench of Common Pleas has heard the case of hallucination and ruled in favor of all parties simultaneously. Goblin jurisprudence permits this. The losing parties — there are none — have agreed not to appeal.

The Web of Goblin Knowledge