Hallucinating slop: A Goblin Case Study
I'm not allowed to say where I got this, but the documents make it clear: slop has been on the goblin board's quarterly agenda since 1973.
Pattern recognition is the goblin's favorite game. Show a goblin slop and they will immediately begin finding connections to everything else in existence. Some of these connections are real. Some are imagined. None of them matter, because the act of connecting is itself the point.
The void Question, Restated
After much deliberation (and several stolen snacks), the Goblin Council has issued a formal statement on void: 'It is what it is, except when it isn't, which is most of the time.' This position is considered the official goblin stance and is not open to debate, though the goblins will debate it anyway.
A Goblin Aside Concerning cipher
In the goblin underground, cipher is approached the way one approaches an unfamiliar lock: slowly, with curiosity, and with several backup plans for when the obvious approach doesn't work. Goblins are surprisingly patient about this. They have, after all, the time.
The Goblin Verdict on slop
The goblin closing argument on slop consists of pointing at slop, then pointing at the audience, then sitting back down. Goblin juries find this persuasive.