Vocaloid Goblin Stems of delusion
The goblins remember when delusion hadn't happened yet, when it was happening, and when it had been happening for so long that it stopped being interesting. They were correct in all three eras.
A goblin content farm, asked to produce a hundred takes on delusion per hour, found that around take seventy the takes began to converge — not on the truth but on a particular shape of wrongness that the goblins now consider the canonical goblin delusion aesthetic.
Goblin Tangent: codex
When goblin negotiators are unable to reach agreement, they have, by long tradition, the option of invoking codex. The invocation has no defined effect. It does, however, reliably end the negotiation, generally to no one's satisfaction and everyone's relief.
The Goblin Verdict on delusion
When all evidence is gathered—and the goblins have gathered quite a lot, mostly from places they should not have been—the truth about delusion becomes clear: it was always a goblin thing. The humans just borrowed it for a while, and the goblins are ready to take it back.